The Legend of La Blanca -- Banner courtesy of Dani.


Short History

The Blanca Region, located in the American Southwest, lies in a stretch of desert fringed on the western border by the Silver Mountains (the equivalent of the Rockies). For hundreds of years, it was believed to be barren land, and for that reason, very little efforts to colonize it have been established besides by a nomadic group of people that would later become the Yuni, the Situne, and possible other minor indigenous groups. (The Situne would later become virtually extinct. See the Yuni guidebook for more information about this period of Blanca history.)

Rumors of a golden city eventually filtered to the Spanish, who launched various expeditions to locate such amount of wealth. All of these expeditions ended in failure, and the Spaniards (except the poor, the Christian missionaries, and the ex-convicts) left the region. Ironically, years later, silver and evolutionary stones would be found in the mountains of the region, while the mesa Yuni found turquoise under their own settlements.

While the English colonies to the east grew, declared independence, and became a fledgling country, the Spanish colonies to the west (above the Mexican border) remained completely oblivious and largely unchanged. It was, however, after political dealings between the United States and Spain (and, for that matter, political turmoil within the United States itself when pioneers looking to start a new life on the wide-open land or to escape the tension of the east trickled into the region. Though the indigenous people attempted to wage war against these newcomers, their settlements were in general permanent.

In the 1840's, a few years before the start of the Civil War, mines were established in the mountains for minerals including iron, coal, and the crystals that could be cut into evolutionary stones. While the first mines found only these, mines higher in the mountains struck silver. News of this filtered back east, and the first silver rushes occurred in the 1850's. Population boomed throughout the next decade, especially at the start of the Civil War, when families fled the destruction left by the military.

This game takes place in this latter era, at the end of the Civil War and just after the last wave of settlers from the east.



Full Name: La Región de Tierra Blanca del Pueblo Celestial de Santa María de los Ángeles
Capital: Cobalt City
Regional Population: Thousands
- European: 54% (87% in Tin City)
- Native: 41% (1% in Tin City)
- Black: 3% (4% in Tin City)
- Asian: 1% (6% in Tin City)
- Other: 1% (2% in Tin City)
- Mining
-- Iron
-- Precious stones: turquoise, amber, quartz
-- Coal
-- Crude evolution minerals: nullite (Everstone), vulcite (Fire Stone), aurorite (Dawn Stone), morphite (Dusk Stone), arborite (Leaf Stone), lunite (Moon Stone), cyclite (Oval Stone), lusterite (Shiny Stone), helitie (Sun Stone), thorite (Thunderstone), marinite (Water Stone). These minerals are then cut by craftsmen in Tin City or the Village of White Arcanine – the latter usually to make jewelry. They can function without being cut first, although it's rumored (more of an old wives' tale) that a Pokémon that evolves with the cut form will be more powerful than those that evolve with the crude form.
- Agriculture
-- Cattle (both for beef and milk)
-- Vegetables (from the Yuni)
- Manufacturing
-- Mineral-based goods
-- Textiles (Yuni-based industry)
-- Crafts (Yuni-based industry)
- Business/Hospitality (including legal firms and taverns)
- Pokémon (breeding)
Climate: Mostly arid, as a region of two-thirds desert or badlands and one-third mountains. Average annual rainfall for the entirety of the region is less than twenty inches. Average annual precipitation tends to be slightly higher, given the fact that it snows in the mountains.


Key Areas Related To the Game

Tin County: The northwest corner of Blanca. The county seat is Tin City, population somewhere in the hundreds. It has a mostly arid desert climate, with the average annual rainfall only a few inches.

Rio de Oro: The major river of Tin County that cuts from the northwest corner of the county to the southeast. Just outside the county, it begins to head due south and into the Rio de Coloblanca, another vital river that cuts across Blanca and heads to the Gulf of Mexico. The Rio de Oro has several tributaries, mostly small streams that are bone dry by the height of the dry season.

Lapis River: An underground river that supposedly runs parallel to the Rio de Oro and is, according to Yuni legend, the domain of Hyuni, the mythical serpent of water. No one has ever actually reached it.

Silver Mountains: A mountain range that runs along the western edge of Blanca. Also, the coldest area in Tin County. The range itself rises anywhere from several thousand to, at its highest point, fourteen thousand feet. At the higher elevations, forests thrive, making these points the most verdant in Blanca. Additionally, snowfall from the peaks melt into several lakes, all of which support ecosystems of their very own. On certain mountains, settlers and the Yuni people have established mines and digging sites for various precious ores and minerals, including iron and evolution stones.

Lake Osmium: The largest lake in the Silver Mountains. Legend has it that it was created by the melted body of Regice, which is why, despite feeding into at least one major river (Rio de Oro and possibly Lapis River), the Yuni believe that the lake never drains. (In actuality, much of the water that feeds into Lake Osmium comes from the melting snow on the peaks above it.) General rumor states that there may be something strange living at the bottom of the lake.

Tin City: Not so much a city as it is a town of a few hundred people. The county seat of Tin County, most of the settler population either live there or frequent there on a daily or near-daily basis. News from the other counties (especially the capital) runs through there first, making Tin City the heart and soul of Tin County.

Village of White Arcanine: To the north of Tin City is a mesa on the top of which is a major stronghold of the Yuni people. It is, essentially, the Tin City of the native tribe, a cultural and political center through which everything and everyone eventually passes.

Obsidian Caves: A labyrinth of cave structures deep beneath the entirety of Tin County. Supposedly the lair of Tikara, the mythological armadillo of Yuni legend. No one has ever been able to access more than a mile of the caves.

Yuni Desert: Technically, the desert stretches throughout the entirety of the Yuni nation, which also encompasses a large part of the Southwest. However, the piece designated as the Yuni Desert crosses most of Blanca, including the eastern two thirds of Tin County (before fading into brush and then the foothills of the Silver Mountains). The northern part of the desert hits badland territory, but for the most part, the rest is essentially a forest of cactus, dry brush, and rock. Most animal activity occurs at night or just after the short rainy season.

Eureka Valley: A bit of a misnomer, the valley is actually a plateau just before the first mountains in the Silver Range. Its higher elevation and proximity to the water sources within the Silver Mountains have enabled it to be vaguely verdant, covered with enough short grass to feed cattle from the few ranches in the area.

Sacred Ground: A mysterious land that, according to Yuni myth, is the resting place of not only Soona but also the dead just before passing into the Spirit Realm. The only hints as to where this area may be is that its gate lies wherever the eagle rests on the mountains. From the top of the mesa on which the Village of White Arcanine sits, one can look west to see a pass between two of the tallest mountains in the region. Whenever the sun sets, the mountains (the eagle's wings) gain what appears to be a halo as the Rio de Oro curls downward in the shape of a bird's head. For that reason, the Yuni believe the gate is somewhere in Tin County, but no one is sure where.

Ruins: Located in the desert a few days' journey the southeast of Tin City, the ruins are a mysterious field of fallen buildings. In the very center is a circle of stone pillars. No one is certain what this circle is, but the city surrounding it is known to the Yuni as Leira, a lost city. (Its inhabitants are said to have disappeared just before the city was swallowed in chaos. Before that point, it had been a major cultural center, the Village of White Arcanine of its time – or possibly even more than that.)

Hemlock's Laboratory: In the very heart of the badlands (to the northwest for a day's ride from the Village of White Arcanine) lies a heavily fortified castle. Within the castle (beyond the iron walls) works the mad scientist known as Dr. Hemlock. His creations, all of which are dangerous killing machines, frequently patrol the outside, so it would be wise to avoid this area at all costs.

Wyndham Laboratory: A fifteen minutes' ride to the east of the Tin City limits, a building and a fenced-in preserve (with the last grass until Eureka Valley) sits on the banks of the Rio de Oro. Here, Artemis Wyndham works on creations of his own while serving anyone who happens to stop by. The preserve is mostly for the storage of other people's Pokémon as well as a breeding center and pound. Inside, one will find an array of papers and gadgets, the latter of which he'd be happy to lend to a passerby. In fact, one could say he'd be almost too happy to help. (This is also where the Pen and Trading Booth is actually located, as is the largest shop for machinery in the Tin City area.)


Tin City: Places of Interest

City Hall: Located at the northern end of town, city hall functions as the meeting place, the courthouse, and the sheriff's office.

Courtyard: The courtyard is a large rectangle of bare space spreading for a square block in front of city hall. Frequently, events take place there, ranging from the occasional carnival to the bi-weekly market (a place where settlers and Yuni come to sell goods and services in peace) to the occasional hanging. Announcements are usually issued there at a small bulletin board on the city hall side.

Duffy's Tavern: Run by our very own PC Sam (as in, no, he be not an NPC), Duffy's is located conveniently on the western side of the courtyard. Noted as being one of the most popular places for drink, there's plenty of entertainment during the night and day (including a few of the female persuasion, if you know what I mean) as well as the coldest and tastiest booze in the city. It's also the best place to eavesdrop on rumors and conversations, meaning some of the juiciest tidbits can be overheard there, rather than in front of city hall. Lastly, it's not unusual to find a poker game or two running in the corner, and the beds in the rooms beyond the tavern area are some of the comfiest one could rent, so we've been told.

St. Mary of the Angels Church: Also known as simply "the church," as it's literally the only functioning church in Tin County. A Catholic church by nature (given the presence of priests), but it accepts and houses the Protestants as well. Weekly services are held for both denominations, Catholics in the main part of the church, Protestants in what is technically the Sunday school next door. Meetings occasionally take place there as well among all of the Christian settlers.

Pennywater General Store: Found halfway down Main Street (the dirt road going down the center of town and circling the courtyard), the general store sells everything from thread to sardines. If you can't find what you're looking for here, then pass a word to the owner, Mr. Pennywater. He'll send a shop boy into Cobalt City to get your requested item in a week or two.

Train Station: In the very middle of town, running alongside the Rio de Oro, is the Silver Line, the railroad that works its way through Blanca and up the Silver Mountains. In the heart of Tin City is a train station, the only one for miles. Anything that comes into Tin County from any of the other counties or surrounding regions most likely goes through the Tin City Train Station first.

St. Mary Orphanage: In affiliation with the church, there's a building next to it for the little orphan children of both white and Yuni descent. There may or may not be exciting plot taking place here. It depends on how much the GM really hates children.

Schoolhouse: On the southern edge of town is a one-room schoolhouse for the children of Tin County. It goes through teachers like Brock goes through pickup lines, so there may be room for a possible character here. (HINT.)

County Jail: Behind city hall (and therefore, just outside the window to the sheriff's office) is a sturdy jail with three cells for the local drunks and hooligans. Usually, one of these cells is occupied, though most criminals just get the noose or bullet anyway. Nevertheless, at least one guard is always stationed inside.

Bank: Located in the business district (that is, not far from Pennywater's shop) is the bank. Usually, nothing much happens. Deposits, loans, withdrawals, hold-ups. You know, the normal sort of thing.

Clinic: Though there are a few throughout Tin County, one of the most noteworthy clinics is on the western edge of Tin City. It boasts the most doctors, the most beds, and the most equipment of any of the hospitals throughout the county, so if someone needs immediate medical attention, they usually try the city clinic first.

Your business or bar here!: Yes, you are perfectly welcome to ask for a shop, a bar, or any other location. For the sake of simplicity, it may not be listed unless your idea is particularly awesome.


Village of White Arcanine: Places of Interest

Chief Running Growlithe's Home: Located at the very center of the village, Running Growlithe presides over the area Yuni from either his hut or the meeting house. If he's not here, then his wife or many children may be here instead.

Meeting House: At the northern edge of the village, within a thick ridge is a long meeting house dug directly out of the earth. Here, Yuni men (chiefs, warriors, et cetera) gather to discuss matters of the Yuni tribe.

Library: An adobe hut at the eastern edge of the village, the library contains numbers of tablets that bear countless small carvings in the ancient Yuni language. Only Yuni shaman are able to decipher these tablets.

Sun-Eyed Xatu's Home: Located at the western edge of the village, on the edge of the mesa, is a small hut in which Sun-Eyed Xatu, the prophet and village shaman, resides. Here, he may offer words of wisdom, the local legend, or mysterious herbs and potions for you or your Pokémon. If you are white, do not bother attempting to enter without a peace offering. Sun-Eyed Xatu recalls the old wars between the Europeans and the Yuni all too well.



If you're stuck for ideas, this is a list of things that you would normally find in Tin County:

- Bankers (Suicidal tendencies not necessary but always a plus.)
- Law enforcement (including deputy and jail guard)
- Cattle ranchers in Eureka Valley
- Ranch hands
- Breeders
- Miners
- Yuni warriors/hunters
- Schoolteachers
- Clergy (priests, nuns, and ministers for both the church and the orphanage)
- Railroad workers (Asian characters only)
- Bounty hunters
- Tavern owners
- Business owners
- Showgirls
- Prostitutes (At least we're honest.)
- Shop boys (especially for Pennywater's)
- Outlaws
- Doctors
- Pokémon tamers
- Assistants for Wyndham or Hemlock
- Anything else you can possibly think of. Ask if you're uncertain.

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